Introduction to Computer Graphics
(in German: Introduction to Computer Graphics )
Module-ID: FIN-INF-999808 |
| Link: | LSF |
| Responsibility: | Holger Theisel |
| Lecturer: | Holger Theisel |
| Classes: | Lecture Introduction to Computer Graphics Exercise Introduction to Computer Graphics |
| Applicability in curriculum: | - M.Sc. VC: Visual Computing |
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Abbreviation
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Credit Points 5 |
Semester Winter |
Term ab 1. |
Duration 1 Semester |
Language english |
Level Master |
Intended learning outcomes:
The students
- understand the basic concepts of computer graphics
- can apply their knowledge to create a rendering program
- work in groups on exercises and programming tasks
- learn both the theoretical basics and applications of computer graphics
- are able to acquire in-depth knowledge of computer graphics after the course
Content:
- Introduction, history, areas of application of computer graphics
- Modeling and acquisition of graphical data
- Graphical application programming
- Transformations
- Clipping
- Rasterization and anti-aliasing
- Lighting
- Texturing
- Visibility
- Ray tracing
- Modern concepts of computer graphics at a glance
Workload:
56h contact time + 94h self study
| Pre-examination requirements: | Type of examination: | Teaching method / lecture hours per week (SWS): |
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written examination |
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| Prerequisites according to examination regulations: | Recommended prerequisites: |
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none |
Einführung in die Informatik (Introduction to Computer Science) |
| Media: | Literature: |
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Comments:
It is not allowed to take this module and Computer Graphics - an Introduction as well.