Computer Graphics - an Introduction
(in German: Computer Graphics - an Introduction )
Module-ID: FIN-INF-110472 |
| Link: | LSF |
| Responsibility: | Holger Theisel |
| Lecturer: | Holger Theisel |
| Classes: |
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| Applicability in curriculum: | - M.Sc. DE: Grundlagen Informatik - M.Sc. VC: Visual Computing |
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Abbreviation ICG |
Credit Points 6 |
Semester Winter |
Term ab 1. |
Duration 1 Semester |
Language english |
Level Master |
Intended learning outcomes:
The students
- understand the basic concepts of computer graphics
- can apply their knowledge to create their own simple rendering program
- work in groups on exercises and programming tasks
- learn both the theoretical basics and applications of computer graphics
- are able to acquire in-depth knowledge of computer graphics after finishing the course
Content:
- Introduction, history, application areas of Computer graphics
- Modeling and acquisition of graphical data
- Transformations
- Clipping
- Rasterization and antialiasing
- Lighting
- Texturing
- Visibility
- Ray tracing
- Modern concepts of computer graphics at a glance
Workload:
- 56h contact time (lecture + exercise class)
- 94h self study (lecture material, solution of exercises and assignments)
| Pre-examination requirements: | Type of examination: | Teaching method / lecture hours per week (SWS): |
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Prerequisites for admission:
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Exam: Written exam 120 min. Exam certificate: Passing the written exam 120 min. |
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| Prerequisites according to examination regulations: | Recommended prerequisites: |
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keine |
| Media: | Literature: |
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Comments:
(nur anrechenbar wenn nicht vorher die deutschsprachige Bachelor-LV Computergraphik I belegt wurde)