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Eudaimonic Interaction Design

EID

(in German: Eudaimonic Interaction Design )

Module-ID: FIN-INF-120498
Link: LSF
Responsibility: Ernesto William De Luca
Lecturer: Ernesto William De Luca
Classes: Seminar Eudaimonic Interaction Design  
Applicability in curriculum: - M.Sc. INF: Informatik
- M.Sc. INGINF: Informatik
- M.Sc. WIF: Informatik
- M.Sc. DKE: Learning Methods and Models for Data Science
- M.Sc. DKE: Applied Data Science
- M.Sc. DE: Grundlagen Ingenieurwesen
- M.Sc. DE: Human Factors
- M.Sc. VC: Computer Science

Abbreviation

EID

Credit Points

6

Semester

Winter

Term

ab 1.

Duration

1 Semester

Language

english

Level

Master

Intended learning outcomes:
-        Knowledge for the organization of scientific projects related to human-computer interaction -        Understanding of scientific writing -        Ability to evaluate scientific papers -        Knowledge base for ethical issues in interface design -        Well-Being focused system development -        Knowledge base for existing problems (e.g. dark patterns) -       First points of contact with cyber-anthropological principles for responsible informatics

Content:
-        Acquisition of knowledge about professional, scientific work (development of a state of the art, writing processes, reviewer processes, structuring your work, conference selection, presentation behaviour) -        Acquisition of knowledge for scientific analysis, conducting experiments in computer science -        Acquisition of knowledge of eudaimonic and hedonic development principles and measuring instruments -        Acquisition of knowledge of ethical interaction design, proactive computing and existing (ethical) problems in connection with system design and AI

Workload:
56 h contact time + 94h independent study + 30h project work

Pre-examination requirements: Type of examination: Teaching method / lecture hours per week (SWS):

Written report (Hausarbeit)

Seminar (4 SWS)

Prerequisites according to examination regulations: Recommended prerequisites:

keine

-        Web development foundation (Front and Backend) -        Machine Learning (Supervised and Unsupervised) -        Interest in ethical AI and ethical system developments -        Information Retrieval -        Recommender Systems -        Optional: Real-time interfaces, handling APIs Not necessary, but helpful: Interest in philosophical thought structures and ethical issues

Media: Literature:

-      Detering, Sebastian: Eudaimonic Design, or: Six Invitations to Rethink Gamification. In: Mathias Fuchs, Sonia Fizek, Paolo Ruffino u.a. (Hg.): Rethinking Gamification. Lüneburg: meson press 2014, S. 305– 331. -      Paweł W. Woźniak, Mitch Hak, Elizaveta Kotova, Jasmin Niess, Marit Bentvelzen, Henrike Weingärtner, Svenja Yvonne Schött, and Jakob Karolus. 2023. Quantifying Meaningful Interaction: Developing the Eudaimonic Technology Experience Scale. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS '23). Association for Computing Machinery, New York, NY, USA, 1904–1914. -      Mekler, E. D., & Hornbæk, K. (2016). Momentary Pleasure or Lasting Meaning? Distinguishing Eudaimonic and Hedonic User Experiences. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems., 4509–4520. https://doi.org/10.1145/2858036.2858225 -      Müller, L. J., Mekler, E. D., & Opwis, K. (2015). Facets In HCI: Towards Understanding Eudaimonic UX – Preliminary Findings. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2283–2288. ETHICALLY ALIGNED DESIGN, Version 2, IEEE Advancing Technology for Humanity (https://standards.ieee.org/news/ead_v2/)

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