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Eudaimonic Interaction Design

Winter

EID

(in German: Eudaimonic Interaction Design )
Module-ID: FIN-INF-120498
Link: LSF
Responsibility: Ernesto William De Luca
Lecturer: Ernesto William De Luca
Classes:
  • Seminar Eudaimonic Interaction Design
 
Applicability in curriculum: - M.Sc. INF: Informatik
- M.Sc. INGINF: Informatik
- M.Sc. WIF: Informatik
- M.Sc. DKE: Learning Methods and Models for Data Science
- M.Sc. DKE: Applied Data Science
- M.Sc. DE: Grundlagen Ingenieurwesen
- M.Sc. DE: Human Factors
- M.Sc. VC: Computer Science

Abbreviation

EID

Credit Points

6

Semester

Winter

Term

ab 1.

Duration

1 Semester

Language

english

Level

Master

Intended learning outcomes:

  • Knowledge for the organization of scientific projects related to human-computer interaction
  • Understanding of scientific writing
  • Ability to evaluate scientific papers
  • Knowledge base for ethical issues in interface design
  • Well-Being focused system development
  • Knowledge base for existing problems (e.g. dark patterns)
  • First points of contact with cyber-anthropological principles for responsible informatics

Content:

  • Acquisition of knowledge about professional, scientific work (development of a state of the art, writing processes, reviewer processes, structuring your work, conference selection, presentation behaviour)
  • Acquisition of knowledge for scientific analysis, conducting experiments in computer science
  • Acquisition of knowledge of eudaimonic and hedonic development principles and measuring instruments
  • Acquisition of knowledge of ethical interaction design, proactive computing and existing (ethical) problems in connection with system design and AI

Workload:
56 h contact time + 94h independent study + 30h project work

Pre-examination requirements: Type of examination: Teaching method / lecture hours per week (SWS):

Written report (Hausarbeit)

Seminar (4 SWS)

Prerequisites according to examination regulations: Recommended prerequisites:

keine

  • Web development foundation (Front and Backend)
  • Machine Learning (Supervised and Unsupervised)
  • Interest in ethical AI and ethical system developments
  • Information Retrieval
  • Recommender Systems
  • Optional: Real-time interfaces, handling APIs
  • Not necessary, but helpful: Interest in philosophical thought structures and ethical issues
Media: Literature:

Detering, Sebastian: Eudaimonic Design, or: Six Invitations to Rethink Gamification. In: Mathias Fuchs, Sonia Fizek, Paolo Ruffino u.a. (Hg.): Rethinking Gamification. Lüneburg: meson press 2014, S. 305– 331. Paweł W. Woźniak, Mitch Hak, Elizaveta Kotova, Jasmin Niess, Marit Bentvelzen, Henrike Weingärtner, Svenja Yvonne Schött, and Jakob Karolus. 2023. Quantifying Meaningful Interaction: Developing the Eudaimonic Technology Experience Scale. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS '23). Association for Computing Machinery, New York, NY, USA, 1904–1914. Mekler, E. D., & Hornbæk, K. (2016). Momentary Pleasure or Lasting Meaning? Distinguishing Eudaimonic and Hedonic User Experiences. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems., 4509–4520. https://doi.org/10.1145/2858036.2858225 Müller, L. J., Mekler, E. D., & Opwis, K. (2015). Facets In HCI: Towards Understanding Eudaimonic UX – Preliminary Findings. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2283–2288. ETHICALLY ALIGNED DESIGN, Version 2, IEEE Advancing Technology for Humanity (https://standards.ieee.org/news/ead_v2/)

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