Eudaimonic Interaction Design
EID
(in German: Eudaimonic Interaction Design )
Module-ID: FIN-INF-120498 |
| Link: | LSF |
| Responsibility: | Ernesto William De Luca |
| Lecturer: | Ernesto William De Luca |
| Classes: | Seminar Eudaimonic Interaction Design |
| Applicability in curriculum: | - M.Sc. INF: Informatik - M.Sc. INGINF: Informatik - M.Sc. WIF: Informatik - M.Sc. DKE: Learning Methods and Models for Data Science - M.Sc. DKE: Applied Data Science - M.Sc. DE: Grundlagen Ingenieurwesen - M.Sc. DE: Human Factors - M.Sc. VC: Computer Science |
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Abbreviation EID |
Credit Points 6 |
Semester Winter |
Term ab 1. |
Duration 1 Semester |
Language english |
Level Master |
Intended learning outcomes:
- Knowledge for the organization of scientific projects related to human-computer interaction
- Understanding of scientific writing
- Ability to evaluate scientific papers
- Knowledge base for ethical issues in interface design
- Well-Being focused system development
- Knowledge base for existing problems (e.g. dark patterns)
- First points of contact with cyber-anthropological principles for responsible informatics
Content:
- Acquisition of knowledge about professional, scientific work (development of a state of the art, writing processes, reviewer processes, structuring your work, conference selection, presentation behaviour)
- Acquisition of knowledge for scientific analysis, conducting experiments in computer science
- Acquisition of knowledge of eudaimonic and hedonic development principles and measuring instruments
- Acquisition of knowledge of ethical interaction design, proactive computing and existing (ethical) problems in connection with system design and AI
Workload:
56 h contact time + 94h independent study + 30h project work
| Pre-examination requirements: | Type of examination: | Teaching method / lecture hours per week (SWS): |
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Written report (Hausarbeit) |
Seminar (4 SWS) |
| Prerequisites according to examination regulations: | Recommended prerequisites: |
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keine |
- Web development foundation (Front and Backend) - Machine Learning (Supervised and Unsupervised) - Interest in ethical AI and ethical system developments - Information Retrieval - Recommender Systems - Optional: Real-time interfaces, handling APIs Not necessary, but helpful: Interest in philosophical thought structures and ethical issues |
| Media: | Literature: |
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- Detering, Sebastian: Eudaimonic Design, or: Six Invitations to Rethink Gamification. In: Mathias Fuchs, Sonia Fizek, Paolo Ruffino u.a. (Hg.): Rethinking Gamification. Lüneburg: meson press 2014, S. 305– 331.
- Paweł W. Woźniak, Mitch Hak, Elizaveta Kotova, Jasmin Niess, Marit Bentvelzen, Henrike Weingärtner, Svenja Yvonne Schött, and Jakob Karolus. 2023. Quantifying Meaningful Interaction: Developing the Eudaimonic Technology Experience Scale. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS '23). Association for Computing Machinery, New York, NY, USA, 1904–1914.
- Mekler, E. D., & Hornbæk, K. (2016). Momentary Pleasure or Lasting Meaning? Distinguishing Eudaimonic and Hedonic User Experiences. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems., 4509–4520. https://doi.org/10.1145/2858036.2858225
- Müller, L. J., Mekler, E. D., & Opwis, K. (2015). Facets In HCI: Towards Understanding Eudaimonic UX – Preliminary Findings. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2283–2288.
ETHICALLY ALIGNED DESIGN, Version 2, IEEE Advancing Technology for Humanity (https://standards.ieee.org/news/ead_v2/)
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