Introduction to Computer Graphics Winter (in German: Introduction to Computer Graphics ) Module-ID: FIN-INF-999808 Abbreviation Credit Points 5 Semester Winter Term starting at 1. Duration 1 Semester Language english Level Master Link: LSF Limited accessability: Responsibility: Holger Theisel Lecturer: Holger Theisel Classes: Lecture Introduction to Computer Graphics Exercise Introduction to Computer Graphics   Applicability in curriculum: - M.Sc. VC: Visual Computing Intended learning outcomes: The students understand the basic concepts of computer graphics can apply their knowledge to create a rendering program work in groups on exercises and programming tasks learn both the theoretical basics and applications of computer graphics are able to acquire in-depth knowledge of computer graphics after the course Content: Introduction, history, areas of application of computer graphics Modeling and acquisition of graphical data Graphical application programming Transformations Clipping Rasterization and anti-aliasing Lighting Texturing Visibility Ray tracing Modern concepts of computer graphics at a glance Workload: 56h contact time + 94h self study Pre-examination requirements: Type of examination: Teaching method / lecture hours per week (SWS): oral examination 2 SWS Lecture 2 SWS Exercise Prerequisites according to examination regulations: Recommended prerequisites: none Einführung in die Informatik (Introduction to Computer Science) Media: Literature: J.D. Foley, A. van Dam, S.K. Feiner, J.F. Hughes: Computer Graphics – Principles and Practice (second Edition). AddisonWesley Publishing Company, Inc., 1996 J. Encarnacao, W. Straßer, R. Klein: Gerätetechnik, Programmierung und Anwendung graphischer Systeme, Teil I und II. Oldenbourg, München, Wien, 1966, 1997 D. Salomon: Computer Graphics Geometric Modeling, Sprin-ger, 1999 A. Watt: 3D Computer Graphics. Addison-Wesley Publishing Company, Inc., 2000 Comments: It is not allowed to take this module and Computer Graphics - an Introduction as well.